Trust & security

Evidence first. Staff in control.

Server Armour is built for operators who need defensible enforcement — server-side plugins, cloud intelligence, and clear limits on what we claim.

Principles

How we think about trust

Server-side only

Oxide and Carbon plugins run on your game server. There is no Server Armour client anticheat to install on players.

Human judgment in control

We sell evidence-grade intelligence and live ops. Staff decide enforcement. Autopilot is optional and configurable — never the default story.

Evidence before enforcement

Profiles, links, notes, demos, combat logs, and moderation history exist so kicks and bans are defensible — not opaque verdicts.

Detection methods stay private

Combat Anomaly internals are not published for evasion. Arkan data is ingested when Arkan is installed — that is third-party anticheat, not SA-built aimbot detection.

Cloud scoring + optional modules

Heavy analysis prefers the cloud. Optional on-server modules (AutoDemoRecord, ESP Detection, Stash) are opt-in so you control tick-rate and stack conflicts.

Self-serve access

No scarcity waitlist. Connect your server, choose a plan, and operate. Organizations Premium is available when you need network governance.

Privacy & GDPR

Public tooling, not theater

Request access or erasure through our GDPR flows. Policies are published under Documents. We do not invent a “cybersecurity LLC” brand to look serious — we ship the controls.

Responsible disclosure

Found a security issue?

Report vulnerabilities privately via Discord support (invite on the site footer / About) or the contact channels listed in our policies. Please do not open public issues with exploit details until we have had a reasonable window to remediate.

Next

See the product, then decide.

Self-serve install. No waitlist. Optional evidence modules when your stack needs them.