ADR Proximity – Watches all events by Proximity System.
Triggers recordings
When players are found in bigger groups than what is configured in ProximitySystem
NOTE: Requires Auto Demo Record and Proximity System
Manual modification required
v1.0.6
open ProximitySystem.cs
Around line 221:
Find
if(minTimesFound % announceThreshold == 0)
AnnounceToExternal($”Found players who are in group of *{playersInBiggerGroups[playerId].Length + 1}*:\n{playerNames}”);
Add this below the above code
if(minTimesFound % announceThreshold == 0) Interface.CallHook(“API_ProximityGroupTrigger”, currPlr, playersInBiggerGroups[playerId]);